我的世界1.20.62.02
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我的世界1.20.62.02更新内容
我的世界1.20.62.02更新了什么
A new update is now available to address crash issues introduced with the 1.20.60 update.
现在提供了一个新的更新来解决1.20.60更新中引入的崩溃问题.
NOTE: This update is not yet available on Xbox consoles but will be available soon.
注意: 此更新尚未在Xbox主机上提供,但很快就会提供。
Your thoughts on the game continue to shape new updates so please upvote and report any new bugs at bugs.mojang.com and leave us your feedback at feedback.minecraft.net .
你对游戏的想法将继续影响新的更新,所以请在bugs.mojang.com投票并报告新的问题,并在feedback.minecraft.net留下你的想法。
Fixes:
修复:
Fixed several crashes that could occur during gameplay
修复了一些游戏过程中可能发生的崩溃。
版本:1.20.60.04
A new update for Minecraft is available now, bringing several changes, fixes, and experimental features! Check out the highlights from this release:
我们发布了 Minecraft 基岩版的更新并带来了一系列的改动、修复以及实验性的特性!以下是此次更新的亮点:
Fixes to a whole bunch of bugs and parity changes
修复了一大堆漏洞以及趋同改动
Experimental features from the upcoming 1.21 update, including Trial Chambers and the Breeze
即将到来的 1.21 更新内容,包括试炼厅和旋风人
Experimental Armadillo and Wolf Armor
实验性的犰狳和狼铠
NOTE: This update will appear on Nintendo Switch and Dedicated Servers as version 1.20.61 and all other platforms as 1.20.60. The contents of the update are the same.
注意: 此更新将在 Nintendo Switch 和专用服务器上显示为 1.20.61 版本,其他平台则显示为 1.20.60。更新内容相同。
Your thoughts on the game continue to shape new updates so please upvote and report any new bugs at bugs.mojang.com and leave us your feedback at feedback.minecraft.net .
您对游戏的想法仍可影响新的更新,所以请在 bugs.mojang.com 汇报您发现的任何漏洞并在 feedback.minecraft.net 为我们留下您的反馈。
VANILLA PARITY
原版特性趋同
Nether Gold Ore can now drop up to 6 Gold Nuggets (previously 5) when mined with an unenchanted tool, or up to 24 with Fortune Level 3 (previously 20)
当被无附魔工具采掘时,下界金矿石现在至多可掉落 6 个金粒 (先前为 5 个) , 在时运 3 附魔下则最多可掉落 24 个 (先前为 20 个)
Lapis Lazuli Ore can now drop up to 9 Lapis Lazuli (previously 8) when mined with an unenchanted tool, or up to 36 with Fortune Level 3 (previously 32)
当被无附魔工具采掘时,青金石矿石现在至多可掉落 9 个青金石 (先前为 8 个) , 在时运 3 附魔下则最多可掉落 36 个 (先前为 32 个)
Campfire now correctly drops 2 Charcoal instead of 4 when destroyed by the player (MCPE-159894)
当被玩家破坏时,营火现在可以正确地掉落 2 个木炭而不是 4 个 (MCPE-159894)
Music Disc name text now has the same color as enchanted items (MCPE-109471)
音乐唱片的名称文本现在使用与附魔物品相同的颜色 (MCPE-109471)
Trail Ruins will now be placed in the same location and configuration as Java Edition (MCPE-169988)
古迹废墟的生成位置与配置现在与 Java 版相同 (MCPE-169988)
EXPERIMENTAL FEATURES
实验性特性
BREEZE
旋风人
The Breeze is a cunning, hostile mob that can spawn via Trial Spawner in some rooms within Trial Chambers
旋风人是一种狡猾的敌对生物,可在试炼厅的某些房间内由试炼刷怪笼生成
The Breeze moves primarily by leaping around a target, sometimes jumping quite long distances
旋风人主要通过围绕目标跳跃来移动,有时会跳出很远的距离
An aggressive adversary, the Breeze shoots volatile wind energy in the form of wind charge projectiles at its target
作为一种难缠的对手,旋风人会以风弹的形式向目标发射风能
Wind charges deal a small amount of damage when colliding directly with an entity
当与实体碰撞时,风弹会对其造成少量伤害
After colliding with an entity or a block, wind charge projectiles produce a wind burst, which knocks back entities in the area by several blocks
当与实体或方块碰撞后,风弹会产生风爆,将范围内的实体击出几个方块的距离
Wind bursts also have the effect of 'activating' certain blocks:
风爆也会“激活”特定的方块:
Non-Iron Doors and Trapdoors are flipped
翻转非铁质的门与活板门
Fence Gates are flipped
翻转栅栏门
Buttons are pressed
按下按钮
Levers are flipped
翻转拉杆
Bells are rung and swung
敲响钟
Lit Candles (both standalone and on cake) are extinguished
熄灭点燃的蜡烛(无论是单独放置的还是插在蛋糕上的)
Wind bursts do not have any effect on Iron Doors, Iron Trapdoors, or any block being held in its position by a Redstone signal
风爆对铁质的门与活板门,以及接收到红石信号而保持在其位置上的方块无效
TRIAL SPAWNER
试炼刷怪笼
Trial Spawner is a new variant of Monster Spawners that ejects rewards upon completion and can have variable levels of challenge in multiplayer
试炼刷怪笼是刷怪笼的全新变体,在击败所有怪物后会弹出奖励且会根据玩家数量提供不同难度的挑战
The challenge level will increase for each new player a Trial Spawner notices nearby
附近每出现一位新的玩家,试炼刷怪笼的挑战等级都会上升
Challenge level will not decrease until it is reset during a Trial Spawner's cooldown
挑战等级只有试炼刷怪笼进入冷却才会下降并被重置
Unlike normal spawners, a Trial Spawner will spawn a limited number of mobs proportional to its current challenge level
与普通刷怪笼不同,试炼刷怪笼只会生成与其当前挑战等级成正比的有限数量的生物
It can only spawn a mob at positions that are within line of sight
其只能在视线范围内的位置生成生物
It can spawn a mob regardless of any light level requirement the mob has
其生成生物时可无视该生物生成所需的光照等级
Spawned mobs are persistent
生成的生物不会消失
Once all mobs are defeated, the Trial Spawner will eject a set of rewards proportional to the current challenge level
击败所有生物后,试炼刷怪笼会弹出与其挑战等级成正比的一组奖励
After the rewards have been ejected, the Trial Spawner goes into cooldown for 30 minutes during which it will no longer spawn mobs
当弹出所有奖励后,试炼刷怪笼会进入 30 分钟的冷却期,期间不会再生成生物
Trial Spawners cannot be crafted nor obtained by players in Survival - instead, they can be found naturally placed throughout Trial Chambers
试炼刷怪笼无法在生存模式下合成或获取 —— 其会自然生成在试炼厅某处
Trial Spawners are extremely slow to mine and resistant to explosions, and will not drop even with Silk Touch
试炼刷怪笼挖掘时间极长且拥有较高的爆炸抗性,即便使用精准采集附魔的工具也不会掉落
When placed in Creative, Trial Spawners have no mob type set by default
创造模式下放置时,试炼刷怪笼默认无生物类型
The mob type can be set by interacting with it while holding a Spawn Egg
当使用刷怪蛋与其交互时,可设置其生物类型
Creative and Spectator players cannot be detected or noticed by Trial Spawners
创造及旁观模式下的玩家不会被试炼刷怪笼检测